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- 16:31, 5 November 2026 Ryan-cooper88 talk contribs created page What does ‘historical accuracy’ even mean for a Viking game? (Created page with "<html><p> A Viking game opens on a grey sea. A longship noses towards a shore; round shields line its sides; beyond them, timber buildings cluster beneath a smoky sky. You understand the setting almost instantly. You may also be looking at a bundle of choices, some grounded in evidence, some borrowed from later art, and some made because they read clearly on a screen.</p> <p> That is the central puzzle of historical games: accuracy is not a single switch marked “on”...")